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Home » ‘Armored Core VI’ Gets Its First Patch For Singleplayer Balancing
Innovation

‘Armored Core VI’ Gets Its First Patch For Singleplayer Balancing

adminBy adminSeptember 12, 20230 ViewsNo Comments4 Mins Read
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It’s only been a few weeks since the launch of Armored Core VI, and we already have a new patch to help balance the singleplayer, with the main focus seemingly on making the game more accessible and humane to newer players.

Amidst a bunch of bug fixes, we also have some nice weapons balancing buffs for rifles and machine guns as well as some changes to some of the game’s bosses. Here are the patch notes.

A new patch has been distributed to improve gameplay stability and make balance adjustments. Please apply the latest patch before playing the game.

Please note that this patch is focused on balance adjustments that will allow players more build diversity in the early and mid-game when assembling their AC, as well as bug fixes.

PvP oriented balance adjustments will be released at a future date.

Weapon Balance Adjustments

  • MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
  • LR-036 CURTIS: Increased attack power, decreased reload time.
  • RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
  • RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
  • MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
  • MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
  • DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.

Boss Adjustments

Bug Fixes

  • Fixed a bug that prevented certain weapons from dealing damage to the boss of the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that caused the boss of the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
  • Fixed a bug that caused certain enemies to not be displayed correctly during the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that caused certain enemies and background objects to be displayed incorrectly during the mission “Attack the Old Spaceport”.
  • Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
  • Improved camera controls when spectating online arena battles.
  • Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
  • Other bug fixes.
  • Fixed the text displayed onscreen after selecting “Quit Game” from the System Menu on the title screen.
  • Fixed a bug causing certain bosses to be rendered incorrectly.

The version number of this update shown at the lower right corner of the Title Screen will be as follows:

App Ver. 22

Regulation Ver. 1.02.1

Online play requires the player to apply this update.

Firstly, this is purely a singleplayer patch, which shows that that the singleplayer and multiplayer backend stats are separated out (this is a good thing, for lots of obvious reasons). Secondly, instead of nerfing a bunch of weapons, like the shotguns for instance, the development team has rightly chosen to improve more of the starting weapons to make them more useful.

As for the bosses, and I say this as someone that has S Ranked the game before the patch went live, I am entirely behind making these bosses more manageable. While I may be a gaming masochist, these bosses needed toning down.

I checked them out last night and they are definitely less aggressive and easier to deal with. Again, I think this change is a good and necessary one, and I certainly don’t feel cheated after unlocking all the games trophies/achievements.

The only oversight here is that the initial tutorial level boss hasn’t been touched. I think a simple prompt, like others in the mission, that just instructs the player to stun the helicopter and use their laserblade would probably help alleviate most issues newer players face with the level.

Finally, if you want more details on the actual changes to the above weapons, then this post on Reddit gives a nice breakdown of what’s been updated.

Armored Core VI is now available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Feel free to also check out my review.

Follow me on Twitter, Facebook and YouTube. I also manage Mecha Damashii and do toy reviews over at hobbylink.tv.

Read my Forbes blog here.



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